Gameplay changes Increased player speed by about 10% Increased camera distance by about 10% Alt fire of banana cocktail now acts as a proximity mine only exploding on player contact Modified aiming code to reduce chances of committing suicide with rocket launcher
New features Added team chat only visible to team mates Added buttons to undo/redo operations in the map editor Added 2 new maps and removed an old one Kill console command now works for clients as well Added team deathmatch mode Added a time limit (default 30 minutes) and flag capture limit (default 5) Added map cycling feature when end of game is reached Added a dedicated server (this is not yet optimised) Added a server.cfg config file for saving server settings Synchronised game time between client and server Added remote console support for controlling server
Maps Bug fixes Fixed crash when clicking connect without selecting a server Fixed bug where remove bot didn't always work Fixed bug where dead players could still be shot in multiplayer Fixed bug where bots would attempt to enter portals they could not pass through Removed “Game Mode” button from main menu when in map editor mode Fixed bug where LAN servers sometimes appear then disappear straight away from server list Fixed bug where player wouldn't fade when light mapping was on Bots remain in the game after map switching
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